“The Ultimate Arcane Defense! Tower Wizards cast powerful area effect spells that target both flying and ground troops.”
Level 1 | Level 2 | Level 3 | Level 4 |
Level 5 | Level 6 | Level 7 | Level 8 |
- Summary
- The Wizard Tower is a spiraling cone-shaped tower of crystalline rock that has a Wizard atop of it. It is capable of inflicting powerful splash damage to both Ground and Air Units, but incapable of dealing damage over a large range.
- The Wizard Tower, like the Mortar, excels at mowing down groups of Troops. However, unlike the Mortar, it puts out a decent amount of DPS (damage per second), and will also target Air Troops in addition to Ground Troops. Also unlike the Mortar, the Wizard Tower has no blind spot.
- Although the arcane blasts from the Wizard Tower do less damage per shot than Mortar, it makes up for this by having a much higher rate of fire than the Mortar. This makes the Wizard Tower an excellent choice for defending other structures by blasting troops that get too close. The Wizard Tower’s only real weakness is its range, which is among the lowest of all defensive structures.
- Wizard Towers and Mortars are very complementary; as they both have specific weaknesses that the other unit can address.
Taking out Wizard Towers can be tricky despite their relatively short range. It is often a better tactic to avoid them entirely by attacking another part of the village that isn’t covered by them. To quickly destroy a Wizard Tower, deploy a few Giants as a distraction while Archers, Wizards or Minionstake out the tower. Deploy Troops in a circle around it since this will limit its ability to take out multiple troops with splash damage. Dropping 1Giant and 5 Archers nearly always works (assuming they are of comparable level to the Wizard Tower).
- Icons Description
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– Pressing this icon displays information about the Wizard Tower such as Level, Damage Per Second, Hitpoints, Range, Damage type, Targets and Favorite target.
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– Pressing this icon upgrades the Wizard Tower to the next level if you have enough resources and a free Builder. When the Wizard Tower is at maximum level this icon is not shown.
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– Pressing this icon finishes the upgrade currently in progress by paying the displayed number of Gems. This icon is only displayed while an upgrade is in progress.
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– Pressing this icon cancels the upgrade currently in progress. This icon is only displayed while an upgrade is in progress.
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Town Hall Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
Number Available | 0 | 0 | 0 | 0 | 1 | 2 | 2 | 3 | 4 | 4 |
Level | Damage per Second | Damage per Shot | Hitpoints | Cost | Build Time | Experience Gained | Town Hall Level Required |
---|---|---|---|---|---|---|---|
1 | 11 | 14.3 | 620 | 180,000 | 12 hours | 207 | 5 |
2 | 13 | 16.9 | 660 | 360,000 | 1 day | 293 | 5 |
3 | 16 | 20.8 | 690 | 720,000 | 2 days | 415 | 6 |
4 | 20 | 26 | 720 | 1,280,000 | 3 days | 509 | 7 |
5 | 24 | 31.2 | 760 | 1,960,000 | 4 days | 587 | 8 |
6 | 32 | 41.6 | 800 | 2,680,000 | 5 days | 720 | 8 |
7 | 40 | 52 | 840 | 5,360,000 | 7 days | 777 | 9 |
8 | 48 | 62.4 | 880 | 6,480,000 | 10 days | 929 | 10 |
Range | Attack Speed | Damage Type | Unit Type Targeted | Size |
---|---|---|---|---|
7 | 1.3s | Splash – 1 tile | Ground & Air | 3×3 |